Monday, 8 March 2010

Maya continued process

Modelling Burt's head
Downsize of geometry, correction of edge flow and addition of facial 'props'




Modelling planes

Same type - F4F wildcat simplified design
Layout textures and design three separate texture maps, still to be re-worked slightly but basic design is down.



Modelling cockpit

Inside plane view of dogfight from Burt's P.O.V
Preliminary development, requires textures and inner lights to be added



Modelling room scene

Few textures still needed and hedge needed to be built around outside of Burt's wooden fence, also a tee is to be built in garden.


2 comments:

  1. very cool heather!!

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  2. thank you :)hope you're ok havn't spoken in aaaaaaaaages!

    ReplyDelete