I feel as though Ive reached a few problems within this project. There are three main things draining my energy and worrying me about the hand in date.
Problem no. 1: I am not happy with ending. I feel that after the pull back from Burt with the logo background to Burt back in the room it should cut soon after as the reference to his wife at the end makes it confusing to the audience what the animation has actually been about.
A few people have questioned as to whether they should feel sad, and it is exactly the opposite. I do still feel i should reference her at the beginning as he falls asleep, but to be honest i think that's all you need to see of her.
Problem no. 2: The transition from ''real world'' to imagination right at the end section isn't clear and I'm still having trouble with how best to portray this.
Problem no 3: My animation is now approximately 3 minutes long and i need to get rid of at least 30 seconds. Preferably id like it to be 2 minutes and it has been commented that i could easily do this, the thing is i would like to know what to cut previous to rendering it all out, as that seems such a massive waste of time.
There are a few other fears that i have regarding this project but the above three are the ones to the front of my mind, and personally most terrifying.
I have been working on refining the animation , making sure objects in the room are also moving in reaction to Burt; For instance items on his desk such as paper need to slide under his feet, the paintbrushes need to move when the glass is moved, the cushion on his seat needs to squash and then grow when he rises from it. Most of these thing have now been put in and i have been cleaning up the animation of Burt himself, correcting some of his poses where i had forgotten how gravity would effect the rest of his body when stood or sat in a certain way. For example in the chair i had him sitting down but not in a rested position, it was all pretty generic and so i have been correcting all of these things.